Ashlyn O'Hair
Graduate of Ferris State University
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Recreated a robot from an old flash game I played as a kid. I think it turned out pretty well!
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Roby Karangalan
Service Desk Specialist @ SILAC Insurance Company || BS Games Student @ University of Utah
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Created this Magic Shield Shader in Unreal Engine 5. Focused on material manipulation and how to use Fresnel nodes!
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Alejandro Antelo Roldán
Modelado 3D | Animación | Texturizado 3D
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Morfeo Game Broken Robot Model and Texture #3dmodel #texture #substancepainter #3dsmax
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Jozefynn Brillantes
2D & 3D Artist
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Sharing my chonky Red Panda stuffed toy model we used for out finals game project.This absolute unit was sculpted in Zbrush, retopologized and rigged in Maya, textured in Substance Painter and implemented in Unity. More about this sweet floof on my Artsation page!#3dmodeling #gameart #lowpoly
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Dmitriy Moiseev
Senior Environment/Lighting Artist at SPL Studio
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Finally Project ST alpha is ready and I can post some works. I think this most beautiful project I was working on. No zombies, no post-apocalypse only funny characters, giant robots, amazing music, and cool assets. Part №1.#assets #stylized #hardsurface #environment #structures
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Joseph Sena
3D Artist
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A modeled bust of an original character with a full range of facial expressions. This model animates in real-time, mimicking the expressions of the user behind the camera. This process (in real simple terms) uses a combination of Maya's Rigs/Blendshapes and Unity's file conversion software.#charactermodeling #characterdesign #motioncapture #vtuber
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Ready Player Me
30,975 followers
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Explore the magic of bringing characters to life with auto lip sync using StoryForge, featuring our Ready Player Me avatars! 🚀✨ Your imagination knows no bounds when you have access to our avatars!Video by hajigames
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Eduardo Bartali
3D Character Artist | 3D Artist | 3D Tech-Artist , Freelancer
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The target was to made a New spider-man suit with Spider-verse style.I rendered it in Unreal Engine 5 thanks to PPMaterials to get Spider-verse style. It's all in real-time.i made 3 differents PPMaterial:- Outline PPMaterial- Blue-Red channel material before tonemap- Spiderverse PPMaterial
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James Banfield
Disrupting Industries with Award-Winning AR/VR/AI/Wearable Innovations: A Business Leader and Strategist
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*** Facial Expressions LIVE into UE5 - NO PC *** This clip isn't just a Metahuman in Unreal Engine; this is a Metahuman driven by live facial data going straight from our system and 🤯🤯LIVE 🤯🤯into the #UE5 project!! No PC in between, and once complete, any performer from around the world can drive a human-based character, in real time, in your UE using our tech!! So pleased for the team!! 🚀🚀#metahuman #remoteproduction #facetracking
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Nathaniel Thompson
3D Modeling Environment Artist
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Hey, I just wanted to share that I have completed my latest project on Unreal Engine 5 named 'Autumn Reverie' 🍂. I used Megascans to create a virtual world, which was a fun challenge as I had to ensure that it looked beautiful and is optimized for performance 💻🎮. I'm excited to share it with you and would love to hear your thoughts on it. So please take a look and let me know your feedback! 😊 #UE #UE5 #VirtualWorlds #SetDressing #PassionProject
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